During the last year of my architecture education I got the chance to draw for a doctorate. The researcher heavily investigated Human Flourishing in between psychology and architecture and set up a strategy for architects to start designing this way. While she did made a board game to guide the decision making process it was still lacking in tangibility.
Coincidentally while I was researching a lot in to comics for my master thesis she was basically looking out for a comic artist/ student. We got in touch and discussed how we would approach it and these are the results that came out of it. It are comic maps which can be perceived in 2 ways. You can look at each frame which highlights a specific design solution or you can look at the whole page and see what the scenario could look like.